Came across this error message last week when compiling in the Flash IDE
“The linkage identifier ‘BottomRightBetButtonSymbol’ was already assigned to the symbol ‘BottomRightBetButtonSymbol’, and cannot be assigned”
You’d think I had more than one item in the library with the same linkage ID, but it was in fact caused by a MovieClip symbol with said ID [...]
Flash
The linkage identifier x was already assigned to the symbol x, and cannot be assigned
MTASC : Fatal error: exception IO.Bits_error
I got this today when compiling an FLA into which I’d dropped some new assets. After much head scratching, it turns out that the problem was a movieclip which had a filter applied, wrapped in a Button symbol. I got around this by turning the button into a MovieClip symbol (with _up, _over labels, etc). [...]
Flash Sound objects stop randomly
Although it might be obvious when you think about it, Flash Sound objects will be garbage collected unless you have a reference persisting somewhere, even if they haven’t finished playing. This can explain why they can be flaky and play through sometimes, and disappear other times. So, we need to keep a reference in a [...]